In the early 90s comic book creator Jim Valentino decided to take his most recent series Shadowhawk into the video game realm. Scheduled to hit the Super Nintendo sometime during the 90s, the game struggled to find a publisher and ended up lost to the depths of time. Despite this the game has shown small snippets of hope for fans in the last decade [ … ]
"Is it that dreaded time of the year again?!" I hear you complain as you feel the dreaded Xmas strain of your already tight retro gamer wallet. Well fear not my good chums for it is the RetroCollect Secret Santa time once more! Flatapex has been doing a wonderful job over the past few years making sure the Xmas elves have been delivering you care [ … ]
In this latest episode of Maximum Power Up, we get together to discuss the Nintendo Wii U, a largely undervalued system, We, unashamedly love this system and we hope to try and convince those who may have dismissed the system a second look before the NX arrives.
What’s not to love about Breakout and Arkanoid? The simplistic gameplay matched with the growing difficulty of speed and stages makes for some fantastic arcade action. While the Game Boy may already have its own take on the formula with Alleyway, one homebrew developer has decided to take things a step further with their new release Retroid.
In 1991 the oddly named developer Information Global Service released an all new action-platformer for the Sega Mega Drive known as Dahna: Megami Tanjou. This hybrid mix between the likes of Castlevania, Rastan, and Golden Axe not only featured some impressive spritework for its time, but also a healthy helping of gore-filled action too. Presumably [ … ]
If you owned a Super Nintendo in the 90's you probably read Super Play magazine. Running for 47 issues as well as a one off Super Play Gold special, the magazine built up a strong following. With it's distinctive art-style by Wil Overton and it's love of imports, Japanese culture and more, Super Play stood out for all the right reasons.
Not too long ago, gog.com released the Genesis versions of Disney’s Aladdin, The Jungle Book, and The Lion King (more info about the releases can be found here). This was a very welcome surprise, and I encourage anyone to check these games out (especially Aladdin). These releases had me thinking about some of the other great Disney video game relea [ … ]
If you haven’t already seen the news, Nintendo has teamed up with Apple to release an endless runner for mobile devices in the near future. While this new release might lack the true spirit of Nintendo, one retro gamer has decided to adapt the freemium style gameplay and bring it back to the Nintendo 64.
Most gamers will be familiar with the Nintendo 64DD, the disk drive attachment for the Nintendo 64 that promised larger games and enhanced functionality. Sadly, the 64DD never saw the light of day outside of Japan, and even then the add-on only received a handful of exclusive disk games. It appears that Nintendo of America could also have been se [ … ]
For nearly two decades fans of the Warcraft series have been missing out on what was shaping up to be a stunning graphical adventure in the late 90s. Despite appearing packed to the brim with gorgeous cartoon visuals and puzzles to boot, the upcoming PC title Warcraft Adventures: Lord Of The Clans soon found itself cancelled and lost [ … ]
Over the years Sonic the Hedgehog has had a torrid time making the leap from a two dimensional world to 3D, so much so that fans have taken it upon themselves to make amends. One fan who goes by the name of Xaklse, created a 3D Sonic Games Development Kit which he's finally put to good use. Green Hill Paradise: Act 2 appears to be shaping up i [ … ]
Even bad games get their day in the sun, and such is the case with the NES Super Pitfall, which has been given an extensive hack for its 30th anniversary by a fan to improve it by, well, a lot.
Seta's Rev Limit was shaping up to be one of the Nintendo 64's most promising racing games when it was hyped during the early days of the console's lifespan. Shots of the work-in-progress racer hinted at a real-world driving title with some impressive real-time lighting effects, variable weather conditions and a wide range of vehicles based on re [ … ]
When it comes to fan translation patches, we’ve all grown accustomed to the welcome arrival of newly accessible RPGs that never saw the light of day outside of Japan. Every once in awhile though we’ll see an obscure, unusual or different game which doesn’t entirely fit the turn based battling formula. The latest of these to turn our heads in an Eng [ … ]
Our video game database is being modernized on a big scale and this preview series is your chance to get a sneak peek. Today we'll be looking at the broadened scope of the new database.
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