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Indy Game / Kickstarter Thread

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Re: Atari ST Book Crowdfunding

Postby gunstarhero » Wed May 18, 2016 5:58 pm

Wishing you all the best with the campaign - I shall go check it out
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Re: (Demo) "Shadow Gangs", 80's arcade inspired ninja game

Postby shadowgangs » Sun May 22, 2016 8:48 am

I am happy to announce that the Shadow Gangs demo is now available in the downloads section here.

It's the PC version, it should run fine on a 1ghz PC with Intel graphics, but let me know if you have any issues running it.
You may need to install Visual C++ 2015 Redistributable here if the Demo won't start, I didn't need to but just in case.

A new video has been uploaded here:
https://www.youtube.com/watch?v=iy-ZpxWKEaQ

A new great music track is also available, here or in the downloads section. It's included in the demo and can be heard if you finish the demo.

The kickstarter date is now set, it's the 25th of June 2016. If you liked the demo and want this game to materialise, please contribute to the crowdfunding.

These kind of games like Shadow Gangs won't be brought back by big game companies, or the likes of Sega, Capcom etc...., they all seem to have moved to 3D and other new fancy gameplay styles etc..., so don't wait for them to release something like Shadow Gangs.

Also feedback on the game all over the internet, here and friends has been very important, and this new demo is showing that.
Apart from the new backgrounds, many enhancements and fixes have gone in.

I really hope you enjoy it!

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Re: (Demo) "Shadow Gangs", 80's arcade inspired ninja game

Postby shadowgangs » Wed May 25, 2016 10:31 pm

Just to say that I received enough feedback about the difficulty being too hard even in easy mode, so I added 3 more checkpoints on all difficulty modes, and lessened the number of dangerous situations in easy mode.

It should be an easy ride now.
(In easy, other modes are still challenging).

New demo version available at the same place here.
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Re: (Demo) "Shadow Gangs", 80's arcade inspired ninja game

Postby misterbiglee » Thu May 26, 2016 5:15 pm

mmmmmm very shinobi isn't it don't people have there own ideas or is it easier just to steal some one elses and profit of it :lol:
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Re: Atari ST Book Crowdfunding

Postby Rockabit » Wed Jun 01, 2016 5:31 pm

Hey guys,
last 5 days of the "Atari ST and the creative people" on Kickstarter!

I released the Undead-Factory-Bundle which contains a XXL-sized Demoscene poster with great Logo art. Please refer to my Kickstarter campaign here: http://kck.st/21I7feE

Retro-regards, :)
Marco
Atari ST Anthology on Kickstarter
http://kck.st/21I7feE
Infosite
http://breakintheborders.weebly.com/
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Re: (Demo) "Shadow Gangs", 80's arcade inspired ninja game

Postby shadowgangs » Fri Jun 17, 2016 12:32 am

Hi everyone;

I uploaded a new video of me playing in hard mode with melee only (mostly, one miss near the end), and no deaths.

The game also had a speed increase for Dan (and some enemies to keep the balance), as well as sharper melee attacks.
I think it plays much better than before.
Many other fixes has gone in.

In relation to the kickstarter, Dan in ninja form will have an assault rifle as projectile weapon, I think it's much better this way than having some kind of fire shuriken or super shuriken or the like which was my original intention.

Here is the video that I wanted to do before the kickstarter to show the game potential more:

https://www.youtube.com/watch?v=GRUY-PzgsH4
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Re: Atari ST Book Crowdfunding

Postby Rockabit » Sun Jun 19, 2016 10:45 am

hello guys,

We recently relaunched the campaign on Kickstarter. New design and perks.
http://kck.st/263wBJT

Regards,
Marco
Atari ST Anthology on Kickstarter
http://kck.st/21I7feE
Infosite
http://breakintheborders.weebly.com/
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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action rev

Postby shadowgangs » Fri Jun 24, 2016 8:02 pm

Hi everyone;

I am excited to announce that the Shadow Gangs Kickstarter is now live here:

https://www.kickstarter.com/projects/1858040208/shadow-gangs-80s-ninja-arcade-action-revival

Please share the news! and thank you!

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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action rev

Postby shadowgangs » Sat Jul 23, 2016 12:20 pm

Hi Everyone;

The Shadow Gangs kickstarter is in it's final hours, and I would like to let anyone who is interested but hesitated for some reasons about
the enhancements and changes that the full version will have:

-If the graphic style is an issue, there will be filters available to add scanlines or any other full screen shader effects that are
available already for emulators like Mame, Winuare etc...

-Also concerning the graphics, all the characters will be drawn by the same artist who did Dan and the ninajs, this will ensure coherent
art and of higher quality.

-The animations frames will be double or tripled in some animation types (dying animation and others).

-A lot of special effects will be added, some using shaders or with added shaders. Blood, bullet trails, better bullet effects, hit effets,
smoke etc...these will make the screen busier.

-If you didn't like the game because of lack of diversity, there will be a lot more interactions, Dan will have an inventory to store
sepcial weapons and sepcial attacks (magic), there will be elements of search, recovering money, freeying all types of hostages, some
elements of adventure/exploration too like using the ninja double jump to get to secret areas.

-The ninja form will allow Dan to take one hit without dying (but will cause him to revert to his fighter form). Also the ninja form will be available at about 10 to 15% of the level start.
This will put the difficult a lot down.

-And many many more enhancements and fixes. A full list is in the Kickstarter page.


I would like also to ask you to actually play the current demo, to get a real feel of the game and see it actually on your screen not just on videos.

Bellow is the new Dan as ninja which is being done now by the sprite artist, and the first frames of the attack drone.

Also, if the game succeeds the Kickstarter, all backers without exceptions will get regular milestone builds.

Many thanks!


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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action rev

Postby misterbiglee » Sat Jul 23, 2016 4:03 pm

so if you don't reach your pledge then is the money you get then returned to the people who invested in it ?
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Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action rev

Postby shadowgangs » Sat Jul 23, 2016 7:28 pm

misterbiglee wrote:so if you don't reach your pledge then is the money you get then returned to the people who invested in it ?

Yes of course. Kickstarter doesn't take money from the bank accounts until after the Kickstarter has ended successfully.
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GALER: Plague of heroes (Retro JRPG) coming in May 2017!

Postby GALER » Sat Aug 06, 2016 12:01 am

Hey guys!

I'm pretty new here (obviously), but I am 36 and have been an avid retro gamer my whole life.

I still have a working Atari2600 I got when I was 6, and 156 games for it!!

Anywho, the reason I'm posting to this site, is that I made an old school (Final Fantasy type of game), with RPGMaker, and it got greenlit on Steam, and is currently launching May 4th, 2017 (My birthday!!)

The game is basically a combination of the classic Final Fantasy 2&3 (US versions), with zombie survival horror. I don't think anything like this has been done before, so I'm pretty excited!!!

I'm going to be giving away free keys for the game, and I thought starting on a website like this one, I would get the kinds of people that would want to play an old school game like this!

The link below brings you to the Steam website and my store page:
http://store.steampowered.com/app/508330/

Here is the official site which gives you more detailed info on story and characters:
http://galerplagueofheroes.weebly.com/

As well, you can use the 'Contact' field to write me an email and request a free key!! The link below will bring you to this section:
http://galerplagueofheroes.weebly.com/contact.html


LOVE THIS SITE!!!

-Graham
Last edited by GALER on Tue Jan 03, 2017 9:33 pm, edited 3 times in total.
GALER: Plague of heroes STEAM PAGE (Click here!!) http://store.steampowered.com/app/508330/
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Re: I made an old school RPG and it's launching on Steam!!

Postby Durst.P.I. » Sun Aug 07, 2016 1:52 pm

Hi there,

I wouldn't like to come across as confrontational, but would you mind if I asked you a few things about this game?

Just interested as I am learning to program games myself.
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Re: I made an old school RPG and it's launching on Steam!!

Postby GALER » Sun Aug 07, 2016 6:44 pm

Sure, go ahead! I'm always willing to lend an ear.

What is it that you want to know?
GALER: Plague of heroes STEAM PAGE (Click here!!) http://store.steampowered.com/app/508330/
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Re: I made an old school RPG and it's launching on Steam!!

Postby Durst.P.I. » Sun Aug 07, 2016 8:00 pm

1: What made you choose RPGMaker (I know you made an RPG, but I was just wondering why other alternatives weren't chosen)?
2: What other Survival/Horror RPGs did you look at for inspiration (if any) as well as FF?
3: What would you say makes the game unique to you?

Thanks.
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Re: I made an old school RPG and it's launching on Steam!!

Postby GALER » Sun Aug 07, 2016 10:35 pm

1. RPGMaker was the best user-friendly application that offered the classic graphics I was looking for in an old school game.
2. Final Fantasy 2&3 (U.S. versions) were my all time favorite games (let alone RPG.) I was actually a zombie fanatic back in the 80's (when it wasn't popular), my first zombie movie was "Return of the Living Dead", and I was hooked!!
3. The game is unique for a variety of reasons:

a) First ever 16-bit retro type RPG made with a zombie outbreak
b) Probably the most important-
This game is a true reflection of my life (No zombies, of course), but the characters in this game were actual people in my life that I met along the way that inspired me to make this game. (In the order that I met them!!)

Click on the link below, and it will tell you "The Real Story", behind this game:

http://galerplagueofheroes.weebly.com/t ... story.html
GALER: Plague of heroes STEAM PAGE (Click here!!) http://store.steampowered.com/app/508330/
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Re: I made an old school RPG and it's launching on Steam!!

Postby JaguarJK » Mon Aug 08, 2016 5:38 pm

I wish you luck
I have seen the game and is well
the problem is that steam has a lot of content indi
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Re: I made an old school RPG and it's launching on Steam!!

Postby GALER » Tue Aug 09, 2016 5:53 pm

Thanks JaguarJK!!

It is actually a game about the story of my life. My official website (under the "Real Story", actually tells how I came to make this game.

www.galerplagueofheroes.weebly.com
GALER: Plague of heroes STEAM PAGE (Click here!!) http://store.steampowered.com/app/508330/
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Re: I made an old school RPG and it's launching on Steam!!

Postby GALER » Wed Aug 31, 2016 4:41 pm

Hey guys,

So I am postponing the launch until December 1st, as I am adding a bit to the story and play functions.

I'll keep updating as time goes on!!

-Graham
GALER: Plague of heroes STEAM PAGE (Click here!!) http://store.steampowered.com/app/508330/
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RETROID - A New Game Boy Game

Postby Jonas » Sat Sep 17, 2016 10:44 pm

Hi!

Maybe RETROID, a Game Boy project I've just released, is of interest to you.

My goal was to create a Game Boy game that meets the technical standards of (early) commercial Game Boy titles, using only a few very basic development tools. The result is a Breakout clone that can be downloaded here:

https://retroidgameboy.wordpress.com/

RETROID is similar to Alleyway but adds some features from Arkanoid and other games to it (such as bonus items, better graphics, in-game music, boss battle etc.). The game was optimized for the "real" Game Boy hardware but can of course also be played via emulator. If you'd like to emulate, I suggest using BGB. Some other emulators tend to e.g. not play the sound correctly.

Here are some screenshots:

Image Image Image Image

Have fun and enjoy the show!

Jonas
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