Late last year you may recall that the Sega Mega CD FMV classic Road Avenger was ported to the Super Nintendo. This incredible feat, however, needed access to either a suitable emulator or a certain upcoming feature packed flash cartridge, the sd2snes, one which after months of hardwork has now been made available to pre-order.
A month after the Road Avenger port surfaced online the proficient flash card manufacturer KRIKzz announced that he would be producing the sd2snes in the near future. This announcement was also made around the same time several videos showcasing the power of this Super Nintendo flash card were uploaded to YouTube. In short, the videos almost suggested that the sd2snes would offer the Super NES power equivalent to that of the MegaDrive's Sega Mega CD add-on.
Full motion video and CD quality audio aside, the sd2snes offers just about every feature packed into existing SNES flash cartridges and much more. Although with such power on board, the price tag unfortunately will have quite an impact on you too. But before we let our jaws drop into our wallets, let's take another look at both the sd2snes in action and the features.
sd2snes Gameplay Video
- SD/SDHC/SDXC support (tested up to 64GB; no exFAT support so SDXC cards must be reformatted using FAT32)
- High quality push-push memory card slot
- Fast ROM loading (~9MB/s)
- Fast menu navigation
- Directories are sorted automatically, no need for FAT sorting tools
- High resolution menu (512×224) for adequate display of long file names
- Real Time Clock
- Supports ROM size up to 128MBit (96Mbit actually implemented)
- Automatic near-time SRAM saving to SD Card (while the game runs). Some limitations apply:
- near-time saving is switched to periodic saving when a game is found to use the SRAM as work RAM.
- Automatic saving is disabled when MSU1 is used. SRAM is saved on reset.
- Enhancement chip support (see below for implementation status)
- SuperCIC key (SNES CIC clone):
- enables operation on unmodified consoles of all regions
- supports software 50/60Hz switching on SuperCIC enhanced consoles only (to be performed by sd2snes firmware, not yet implemented there)
- Auto region patching: eliminates “This Game Pak is not designed…” messages regardless of 50/60Hz setting
Each supported enhancement chip can be used in conjunction with MSU1.
- BS-X memory map / Satellaview base unit registers (clock)
- DSP1 / 1b
Tempting, huh? Well to secure one of the first sd2snes cartridges you'll need be willing to part with $190 of your hard earned dough.
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