NG:DEV.TEAM Release Official Video Trailer For Upcoming Homebrew Neo Geo AES / MVS Shmup 'NEO XYX'

NG-DEV-TEAM-Release-Official-Video-Trailer-For-Upcoming-Homebrew-Neo-Geo-AES-MVS-Shmup-NEO-XYXUp until now the only available videos showcasing the upcoming homebrew Neo Geo shooter, NEO XYX, have been recorded using a handheld camera. As of today, with plenty more development behind them, the NG:DEV.TEAM have released an official trailer of the soon to be released shmup in all its glory.

Upon first glance, we must say that we're rather impressed at what NEO XYX is set to offer. With stunning pixel sprites, bright visuals and what appears to be a catchy soundtrack, we're very much anticipating the scheduled April 2013 release.

Similar to their last release - Gunlord, and the many before it - NEO XYX is due to be made available on both the Neo Geo systems and the Sega Dreamcast. Pre-orders have opened up for the different versions of the game, allowing eager retro gamers to secure their copy early.

But enough talk. How about some action?

Neo XYX Official Gameplay Trailer

Link: Pre-order NEO XYX at ND:DEV.TEAM Direct

Source: NG:DEV.TEAM Blog



Better known as Adam offline, Cauterize is one of RetroCollect's final bosses with an unhealthy addiction to pixels. When he's not out searching the web for the latest retro gaming news or creating content for RetroCollect, he'll will most likely be found working on his Sensible Soccer skills.

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(Link to this comment) tcdev 2013-02-12 22:39
Meh! Same game, different sprites... completely indistinguishab le from any other shmup released in the last decade. Why does every shmup have to be a bullet hell where the only hope of getting through is to collect every power-up??? And for that matter, why do they even bother with a fire button on these games? This looks the worst of the bunch; walls of bullets impossible to dodge so just hit the smart bomb.

I think I'll stick with 1942, Xevious, Vulgus, Star Force, Juno First etc where the skill is in dodging bullets and hitting targets, not just mashing buttons and hitting the smart bomb. At least the game doesn't end when you lose your first ship because you've lost all your power-ups and you're hopelessly under-powered.

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