While the lack of a worldwide Seiken Densetsu 3 localisation could be considered somewhat criminal, there are countless other video games which never saw release outside of Japan for legitimate reasons. The 1990 Nintendo Famicom adventure Musashi no Bōken is one of these, and one that no doubt remained an Eastern exclusive given its focus on a Japanese rōnin known as Miyamoto Musashi.
A game based around an expert swordsman who lived during the 15th and 16th century is perhaps not the most exciting to Western audiences, however, interest from abroad will follow given that this JRPG was created by Quest - the team behind the hugely popular Ogre Battle series. Further adding to the name, Masaharu Iwata (of Final Fantasy Tactics, Odin Sphere, and Tactics Ogre) is the game’s composer and has gifted Musashi no Bōken an authentically traditional soundtrack too.
Names aside, Musashi no Bōken (now known as The Adventures of Musashi Jr.) plays out in a similar fashion to the likes of Dragon Quest and Mother with the much expected top down navigation and turn-based battles too. While its concept is very much tried and tested, and the gameplay might not really bring anything new to the table, Musashi no Bōken features some great visuals by 8-bit standards and a setting rarely seen in gaming worlds.
Musashi no Bōken was originally put through another translation project over fifteen years ago, however, it was made clear that the existing patch had to cut content from the game to fit in the English dialogue. This latest offering from Stardust Crusaders and aishsha builds upon the original by making the most of more modern ROM hacking tools to ensure that not a single line of speech is removed from the game.
For those interested in heading off to feudal Japan for yet another adventure in an 8-bit world should look no further. The English translation patch for Musashi no Bōken is now available with full instructions on how to play included in the download.
Musashi no Bōken (Nintendo Famicom) Translated Gameplay
|< Prev||Next >|