GCW-Zero - A New Open Source Emulation Handheld Coming Soon

GCW-Zero-A-New-Open-Source-Emulation-Handheld-Coming-SoonDespite there being a wealth of handheld emulation options with the likes of the OpenPandora, GP2X Wiz, Gamepark 32, Dingoo, Sony Xperia Play, and even the GameGadget, another one is due to enter the ring. The GCW-Zero from Game Consoles Worldwide is an all new handheld set to be released in the near future, promising plenty of emulation options.

Whilst little about this emulation device seems to be published online elsewhere, the technical specs of this juggernaut are speaking for itself. Armed with a Ingenic Jz4770 1GHz Processor and the ability to output 1080p video via HDMI, this upcoming handheld might be the ultimate answer to enjoying classic games not only on the go, but on our HDTVs.

The device's website states that the majority of emulators and applications already running on the likes of the Dingoo will be made available for the GCW-Zero, also stating that a Nintendo 64 emulator is currently in the works. Recent videos showcasing the device have proven that arcade emulation via MAME is looking rather impressive, as is the Sony PlayStation 1 emulator.

GCW-Zero Work In Progress Video

GCW-Zero Techincal Information

  • CPU: Ingenic Jz4770 1GHz Processor
  • GPU: 496MHz Vivante GC860 1080p video decoding and OpenGL ES 2.0 and OpenVG 1.1
  • DISPLAY: 3.5"LCD 4:3(320X240 pixels)
  • OS: Linux 2.6
  • Memory: DDR2 256MB
  • Internal Storage: 4GB
  • External storage:  via micro SD Up to 32GB
  • Mini USB 2.0 OTG
  • Mini HDMI 1.3 Out
  • 3.5mm earphone/mic/Stereo Speakers
  • G-Sensor/VibroShock
  • Wi-Fi 802.11 b/g  and Wireless Multiplayer
  • Media & Entertainment
  • Audio: Mp3/Wav/Wma/Flac/Ogg/M4a/Acc
  • EBook: txt/epub/html/pdf/doc
  • Basic Parameters
  • Dimensions: 143*70*18mm
  • Weight:  8oz
  • Battery: 2800mAh
  • Languages: English/Russian/Japanese/Spanish

Link: Game Consoles Worldwide Homepage

Last Updated ( 01 June 2012 )  


Better known as Adam offline, Cauterize is one of RetroCollect's final bosses with an unhealthy addiction to pixels. When he's not out searching the web for the latest retro gaming news or creating content for RetroCollect, he'll will most likely be found working on his Sensible Soccer skills.

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-1 (Link to this comment) tcdev 2012-06-02 03:40
What a complete and utter waste designing this beast and putting a 320x200 screen on it!?! Useless! Even more-so when the controls aren't amenable to rotating the device.

Fix the screen and add a QWERTY keyboard and you'd be looking at a Pandora-killer.
(Link to this comment) tcdev 2012-06-06 01:23
Wow, the excitement this has generated on this forum is overwhelming! ;)

Interesting to note that OpenPandora are spinning 1GHz versions now... sorta makes this dead-in-the-water before it has even launched, IMHO... perhaps a very low price-point will make the difference!?!
(Link to this comment) flatmush 2012-09-10 13:52
Well this is at a much more reasonable price point than the Pandora. The Pandora is priced for fanatics and people with money to burn, not at the average developer or retro-gamer.
This also has a chipset with pretty much open documentation unlike the horrible OMAP chips the Pandora uses and is pretty similar in performance (also has an extra 500MHz core rathern than a un-useable DSP).
320x240 is a perfectly good resolution given the consoles this is to emulate and the price-point, if you need any proof of a demand for a console like this then just look at the Dingoo A320, but I guess only time will tell.
(Link to this comment) k1gbasp 2012-09-19 03:47
I love this device. How about his HDMI out put?

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