Explore The World Of WipEout

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Back in 1995 Psygnosis' futuristic racer WipEout represented a generational leap in graphics and music and was the game that heralded the start of PlayStation's domination of the 32-bit era. The realistic graphical style and techno soundtrack, fused with the ultra-cool concept of anti-gravity racing, was a perfect showcase for what the new PlayStation hardware could do; and many a 16-bit gamer turned green with envy on first witnessing a Fiesar tear around Altima VII - I know I did.

 

It seems I'm not the only gamer who has a soft spot for the WipEout series though, as can be witnessed in the work of game programmer and technology blogger Dominic Szlablewski. As explained on his blog Phoboslab.org, Szlablewski has been a fan of the series from the beginning and through many hours of hard work and dedicated reverse engineering, has created something quite stunning: a browser-based tour of every track from the first two WipEout games. As a kid I often looked at the trackside decoration and environments of the WipEout circuits and wondered what the rest of the world of 2052 must look like, and could only dream what it must be like to be able to sit in one of those grandstands watching the fastest racers of the Anti-Gravity Racing League whizz past. Now I can...sort of.

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This browser-based showcase of the circuit models and objects of the WipEout universe allows you to become fully immersed in the architecture of this seminal racer. There are two different viewing modes availible - free camera allows you to zoom in and out and all over the track to your heart's content, while the fly-through option takes you on a first person tour showing you how the track would look from the cockpit of your chosen racecraft. The model viewer features every track from both WipEout and WipEout 2097, as well as vehicle models, menu items and secret craft and even the original music from each circuit. As a result of the javascript-based progamming, the viewer will work in pretty much any browser and on any device (I tried it on both iPod Touch and iPad, as well as a Macbook), and really is the perfect way to view the world of WipEout from a unique perspective.

Link: WipEout Model Viewer


Last Updated ( 24 May 2015 )  

Tom Charnock

A true connoisseur of failed and obscure console hardware, if Tom isn't extolling the virtues of the Jaguar CD's texture smoothing abilities or the Dreamcast's vast array of useless peripherals he's usually on Twitter asking where all the Super A'Can games are.

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Comments 

+1 (Link to this comment) gunstarhero 2015-05-26 18:37
Thanks Tom - that was a good read and link sir :)
(Link to this comment) Tomleecee 2015-05-26 20:50
Thanks mate :)
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