Bloodrayne Returns in Summer 2011 with XBOX Live/PSN Title

Bloodrayne-Betrayal-XBLAThough Majesco has struggled financially throughout the past few years, the team pairs with WayForward to release a new title in the Bloodrayne series, entitled Bloodrayne: Betrayal.

The game looks to be giving the franchise another chance at coming back from the dead, with enough two dimensional gameplay to make you shake your stakes. That's enough with the cheesy vampire humor; sink your fangs into the following clip (I couldn't resist:)

The developers at Wayforward have been working hard to bring back the retro feel to newer games, as well as developing their own IPs such as Shantae. Though the folks at Majesco are publishing, Bloodrayne is their baby, and they are looking to reboot the franchise. Bloodrayne seemed to enter into a market that was oversaturated with good to be bad, bad to be good girls. Though the franchise has seen a host of poorly received movies and adequate comic books, there has been only two games released, the latter of which got the better of the scores. Afterwards, Majesco seemed to struggle with the license, and the series didn't really know where to go. Does the anti-heroine continue down her current 3d platformer path, or would she decide to become forever left behind in the previous era of games?

Bloodrayne: Betrayal hopes to test the waters with a new two dimensional look, and borrows heavily from not only old-school platformers, but also classic beat-em-ups. By the looks of it, the graphics look almost cel-shaded, a drastic departure from the less-stylish approach of the first two titles. Rayne looks slimmer, less pin-up-ish, but still dead sexy. The developers are using influences from their previous 2d platformer/beat-em-ups: Batman: The Brave and the Bold, and the remake of A Boy and His Blob. The art design is unique, though there is some repetition in enemies, this is easily forgivable if there are even the slightest variations. Enemies pop out from the front of the screen in a Turtles in Time SNES fashion. There are tons of literally slick looking animations for liquid, and thick layers of parallax scrolling to sweeten an already delicious looking pot.

Musically, the music seems to be heavily influenced by a combination of Guilty Gear mixed with Castlevania. Thumping double bass drums and even organs make an appearance. There's not a lot of voice work so far, and hopefully, storyboard clips will revolve around actual animated cutscenes and not poorly drawn still animations.

Combos and high scores make an unexpected comeback in a series that has seen neither of the two. It's easy to tell that WayForward is probably thinking of future achievements/trophies, as well as catering to a crowd that remembers the days when high scores mattered. The biggest concern right now for this project is the floor seems unintentionally slippery, which could cause sloppy hit detection. Here's hoping the game can be cleaned up a bit before launch. Look for this one sometime this Summer on both XBOX Live and PSN.

What does everyone think so far? Anybody want another Bloodrayne game? Do you think this is a step in the right direction for the franchise, or should it go back to making an HD third installment?


Last Updated ( 02 June 2011 )  

Michael "Miketendo" Levy

Raised on an NES, Saturday AM cartoons and sugary cereal, Michael Levy was your average 80's kid growing up. Despite having odd obsessions with bears, peanut butter, zombies and Tifa Lockhart, 'Miketendo' is also the creator of the YouTube review series: D.Y.H.P.T.G?! (Dude, You Haven't Played This Game?!)

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