As we speak an underground team of video game conservationists are working hard to preserve the lost chapter of Racoon City's past. Supposedly with a copy of the unfinished Resident Evil 1.5 to hand, these individuals are restructuring the game from the ground up - and now detailing how.
Unreleased video games and the history behind them is one of the most inspiring aspects to retro gaming. With so many video game prototypes surfacing today and countless stories about their history arising, it's great seeing our gaming past revived with new avenues our favourites could have headed.
Resident Evil 1.5 is no stranger to this allure, and it's something we've covered heavily in the past.
Luckily for us, the half finished version of Resident Evil 2 that Capcom scrapped in favour for the survival horror sequel we all know and love is one we might all be enjoying soon. A team which prefers to lurk in the shadows are currently translating a prototype version of the game and filling in the development blanks. Rooms, areas, enemies which appear to be missing from this prototype copy have been recreated and inserted into the game based upon reference such as screenshots found in old magazines.
But how does a team go about doing this exactly? Well you're about to find out. Here is a behind the scenes video detailing some of the work we're hopefully going to be enjoying later this year.
Behind the scenes of the Resident Evil 1.5 release
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