After having a chat with some former Midway employees, RetroCollect was kindly sent a proposal document for an internet-enabled first-person shooter called Ruins (later Relix), cancelled some time around 1995/1996- had it been released, it would've allowed gamers from all over America to play against others in the comfort of their local arcade.
Just like any game, NBA Jam was nothing more than an idea on the drawing board within the Midway development studio. Starting out as a state of the art and impressive Basketball game, Midway needed to bring in some official licensing from the NBA to add the finishing touches. To do so, they created this early pitch video to lure in the big names.
While we may be familiar with the finished product of a video game, how much do we really know about what happens behind the scenes? With sound effects, programming, graphics and music to consider, the British actor Craig Charles takes us through the entire process at Gremlin Graphics' headquarters.
Back when Sega was a world leading name in the video game industry, it was common for entertainment complexes to dedicate space to the blue hedgehog and his sidekicks. In 1996 the newly opened SegaWorld fit this exact description, offering UK gamers a dream-esque adventure to the top of London's Trocadero.
Weren't the 90's great? With Sega and Nintendo battling away to provide us with the latest in video game entertainment, home computers offering an equally enticing experience and even portable game systems on the loose, we never really stopped to think about how lucky we were. A little more so than the Russians apparently...
Remember the news regarding the English subtitling of Retro Game Master, a Japanese TV series featuring a cult icon taking on a whole host of Nintendo Famicom challenges? Unfortunately these episodes were blocked for non-US viewers, at least until now thanks to the efforts of an independent team translating the episodes on YouTube.